It’s a disaster!
Our entire chemical supply has been mixed up, and our research projects have ground to a halt. Your mission: Collect and catalogue the samples. But beware, these chemicals are strong – get acidic and basic samples too close together, and they'll react and neutralise each other. But act fast, there are competitors nearby.
The arena is a square, shown to scale in the diagram below. The length of the outer walls are 4575±100 mm.
Along the arena walls, and on all faces of each sample, are fiducial markers that can be detected with the provided computer vision system. The identifying numbers and sizes of each of these markers are detailed in the table below.
| Item | Marker Numbers | Marker Size (mm) |
|---|---|---|
| Arena boundary | 0 - 19 | 150 |
| Acidic samples | 100-139 | 80 |
| Basic samples | 140-179 | 80 |
The markers can be printed on a black-and-white printer.
Each of the arena walls have 5 markers positioned along them as detailed below. These are evenly spaced at a spacing of 762.5±20 mm between marker centres. All arena boundary markers are positioned with the grey border 50±10 mm above the floor.
The central area is a raised deck in the middle of the arena, measuring 1220±50 mm × 1220±50 mm. It is elevated 180±30 mm above the floor of the arena. Its walls are solid and have no markers on them.
To ensure a fair competition, all teams must adhere to the following regulations. Violations of these rules, without an exemption, may result in penalties. These may include deductions of points or outright disqualification.
If you have questions or concerns about the rules and regulations, including applying for an exemption, please ask in Discord.
A “robot flag” is a removable identifier that will be attached to a robot throughout the match. It features the zone colour to allow spectators to easily associate a robot with its zone. Robot flags will be provided by Student Robotics. The flag assembly is shown below.
The pole is constructed from 15 mm white PVC piping. This is what will attach to your flag mount. A standard push-fit plumbing connector is recommended for this, such as the JG Speedfit PEM0415W.
To allow flags to be easily used with your robot, your flag mount must conform to the following requirements:
To confirm that your robot is safe, a safety inspection will be carried out by Student Robotics prior to the start of the competition event. Robots must pass a safety inspection before they can enter a physical arena. In order to pass safety inspection, robots must:
If you have questions or concerns about the rules and regulations, including applying for an exemption, please ask in Discord.
There are multiple activities spread across the year that you can gain League Points for completing and will help you prepare for the competition. These include:
There are seven challenges which teams may optionally complete during the competition year. Completing up to four of them earns additional League Points. The challenges may be approached in any order and are worth 12 League Points in total, so 3 League Points per challenge. Throughout the challenges your robot does not need to be fully assembled and we encourage you to complete the challenges while you construct your robot.
Submissions for each challenge should be made as a video on the web (e.g: on YouTube, Instagram, etc.) and linking this video in your Discord channel. When linking the video please use @Challenges so that your submission is seen. Don't worry if your first submission doesn't pass - this is very common! We'll provide detailed feedback on what needs to be improved, and you can submit as many times as you like up to the deadline until you achieve a pass.
The challenges are specified in the challenges document.
The League comprises several matches.
At the end of a match, the participating teams are ranked in order of Game Points. League Points are then awarded as follows:
Tied robots will be awarded the average of the League Points that their combined positions would be awarded. Thus, three robots tied for first place would receive 6 points each (since this is (8 + 6 + 4) ÷ 3).
Following the League, the accumulated League Points will be used to seed the Knockouts. League Points will also be used to break ties in Knockouts matches. This Knockouts will be used to determine the final 1st, 2nd and 3rd awards through an elimination tournament.
Trophies awarded to the teams that place highest in the Knockouts at the end of the competition. The teams in 1st, 2nd, and 3rd place receive awards.
A trophy awarded to the team that displays the most extraordinary ingenuity in the design of their robot. It is not purely awarded for complexity of design, but rather for producing an elegant solution to the problem, and demonstrating good engineering principles.
An edible prize awarded to the team, competing in Student Robotics for the first time, which places highest in the League.
An edible prize awarded to the team judged to have the best online presence throughout the year. The hashtag for the competition is #srobo2026. Teams are reminded not to post private information about their members or others.
A trophy awarded to the team judged to present the image of their team, and their robot, in the most outstanding way. We will consider, for instance: theming, aesthetics of the robot, props, or team costumes.
From time to time Student Robotics may amend the rulebook. When this happens, this document will be updated, and teams will be notified.