Blog

The SR2021 Final League Session comes to a close

With the final 36 matches of the SR2021 League complete, team MAI from Gymnasium Markt Indersdorf head up the leaderboard. They have managed to knock the teams from Hills Road Sixth Form College out of the top spot. Of our rookie teams, teams WER and SPA are looking to be the ones to watch though we’ve seen amazing progress from all teams. With just an six point spread between the top nine teams the finals are definitely much too close to close call!

Module Ⅳ, which is final iteration of this years game, was played for the first time today. This module totally redesigned the arena, while keeping the same game mechanics, meaning teams have had to make some large changes to their strategy to ensure continued success. Our new larger arena includes more territories, moveable obstacles, and new kinds of territories worth varying points.

Now the league stage of the competition is over the Knockouts await. The knockout will consist of play-in matches to identify the top 16 teams followed by four rounds of single-elimination matches. Third place will be decided by a play-off between the teams which place second in their semi-final matches. Pairings are arranged such that the higher a team’s position in the league the easier their path to the final.

If you would like to catch up on any of the matches so far, our livestreams are available on YouTube:

We look forward to seeing you for the culmination of the SR2021 Competition next week!

Date Competition Stage
1st May 2021 Knockouts and Final

Great Performance from teams during the SR2021 Third League Session

With another 36 matches of the SR2021 Competition, team HRS4 from Hills Road Sixth Form College head up the league, though a number of other teams are hot on their heels. This weekend’s matches saw great performances from our teams, including a new team, SWI from South Wilts Grammar School, who hadn’t submitted a robot for the first two league sessions.

Module Ⅲ provided a new challenge to the teams, both with the change to end state scoring and by the addition of a lockout mechanic for territories. The latter in particular created some tense moments during the matches, with robots able to dramatically affect each others’ scores by booby trapping territories.

At the end of the league we announced the details of our fourth and final game module. This substantially changes the arena layout and adds new kinds of territories worth more game points. The towers also received an upgrade meaning they no longer become locked out, but if a robot attempts to claim a territory they already own then it will become unclaimed.

This module of the game requires that the teams robots further increase their awareness of their environment and how they react to it if they want to claim territories and also hold them for the duration of the match

We’re now three quarters of the way through the league matches that will seed the eventual knockout stage, so teams still have everything to play for. The final league session will be in 5 weeks, on the 24th April.

If you would like to catch up on any of the matches so far, our livestreams are available on YouTube:

We look forward to seeing you over the coming months for the culmination of the SR2021 Competition.

Date Competition Stage
24th April 2021 League Session 4
1st May 2021 Knockouts and Final

SR2021 Teams Show Progress in Second League Session

With another 36 matches of the SR2021 Competition, team HRS3 from Hills Road Sixth Form College head up the league leaderboard, though a number of other teams are hot on their heels. This weekend’s matches saw great performances from our teams, including three new teams which hadn’t submitted a robot for the first league session.

Module Ⅱ provided a new challenge to the teams, both through opening up the arena half way through the match and by requiring that territories be linked back to a teams starting zone to be captured. The latter in particular created some tense moments during the matches, with robots able to dramatically affect each others’ scores by severing territory chains.

At the end of the league we announced to teams the details of our third game module. This changes the way that a robot’s score is calculated from being the largest extent of their territory during the match to being purely based on the territory they control at the end of the match. Additionally the territories will now become locked (and unclaimed) after they have been successfully claimed four times.

This module of the game requires that the teams robots further increase their awareness of their environment and how they react to it if they want to claim territories and also hold them for the duration of the match

We’re now at the half-way point in the league matches that will seed the eventual knockout stage, so teams still have everything to play for. The next league session will be in 6 weeks, on the 20th March.

If you would like to catch up on any of the matches so far, our livestreams are available on YouTube:

We look forward to seeing you over the coming months for the continuation of the SR2021 Competition.

Date Competition Stage
20th March 2021 League Session 3
24th April 2021 League Session 4
1st May 2021 Knockouts and Final